Random Notes
  • Introduction
  • Reading list
  • Theory
    • Index
      • Impossibility of Distributed Consensus with One Faulty Process
      • Time, Clocks, and the Ordering of Events in a Distributed System
      • Using Reasoning About Knowledge to analyze Distributed Systems
      • CAP Twelve Years Later: How the “Rules” Have Changed
      • A Note on Distributed Computing
  • Operating System
    • Index
  • Storage
    • Index
      • Tachyon: Reliable, Memory Speed Storage for Cluster Computing Frameworks
      • Exploiting Commutativity For Practical Fast Replication
      • Don’t Settle for Eventual: Scalable Causal Consistency for Wide-Area Storage with COPS
      • Building Consistent Transactions with Inconsistent Replication
      • Managing Update Conflicts in Bayou, a Weakly Connected Replicated Storage System
      • Spanner: Google's Globally-Distributed Database
      • Bigtable: A Distributed Storage System for Structured Data
      • The Google File System
      • Dynamo: Amazon’s Highly Available Key-value Store
      • Chord: A Scalable Peer-to-peer Lookup Service for Internet Applications
      • Replicated Data Consistency Explained Through Baseball
      • Session Guarantees for Weakly Consistent Replicated Data
      • Flat Datacenter Storage
      • Small Cache, Big Effect: Provable Load Balancing forRandomly Partitioned Cluster Services
      • DistCache: provable load balancing for large-scale storage systems with distributed caching
      • Short Summaries
  • Coordination
    • Index
      • Logical Physical Clocks and Consistent Snapshots in Globally Distributed Databases
      • Paxos made simple
      • ZooKeeper: Wait-free coordination for Internet-scale systems
      • Just Say NO to Paxos Overhead: Replacing Consensus with Network Ordering
      • Keeping CALM: When Distributed Consistency is Easy
      • In Search of an Understandable Consensus Algorithm
      • A comprehensive study of Convergent and Commutative Replicated Data Types
  • Fault Tolerance
    • Index
      • The Mystery Machine: End-to-end Performance Analysis of Large-scale Internet Services
      • Gray Failure: The Achilles’ Heel of Cloud-Scale Systems
      • Capturing and Enhancing In Situ System Observability for Failure Detection
      • Check before You Change: Preventing Correlated Failures in Service Updates
      • Efficient Scalable Thread-Safety-Violation Detection
      • REPT: Reverse Debugging of Failures in Deployed Software
      • Redundancy Does Not Imply Fault Tolerance
      • Fixed It For You:Protocol Repair Using Lineage Graphs
      • The Good, the Bad, and the Differences: Better Network Diagnostics with Differential Provenance
      • Lineage-driven Fault Injection
      • Short Summaries
  • Cloud Computing
    • Index
      • Improving MapReduce Performance in Heterogeneous Environments
      • CLARINET: WAN-Aware Optimization for Analytics Queries
      • MapReduce: Simplified Data Processing on Large Clusters
      • Dryad: Distributed Data-Parallel Programs from Sequential Building Blocks
      • Resource Management
      • Apache Hadoop YARN: Yet Another Resource Negotiator
      • Mesos: A Platform for Fine-Grained Resource Sharing in the Data Center
      • Dominant Resource Fairness: Fair Allocation of Multiple Resource Types
      • Large-scale cluster management at Google with Borg
      • MapReduce Online
      • Delay Scheduling: A Simple Technique for Achieving Locality and Fairness in Cluster Scheduling
      • Reining in the Outliers in Map-Reduce Clusters using Mantri
      • Effective Straggler Mitigation: Attack of the Clones
      • Resilient Distributed Datasets: A Fault-Tolerant Abstraction for In-Memory Cluster Computing
      • Discretized Streams: Fault-Tolerant Streaming Computation at Scale
      • Sparrow: Distributed, Low Latency Scheduling
      • Making Sense of Performance in Data Analytics Framework
      • Monotasks: Architecting for Performance Clarity in Data Analytics Frameworks
      • Drizzle: Fast and Adaptable Stream Processing at Scale
      • Naiad: A Timely Dataflow System
      • The Dataflow Model:A Practical Approach to Balancing Correctness, Latency, and Cost in Massive-Scale
      • Interruptible Tasks:Treating Memory Pressure AsInterrupts for Highly Scalable Data-Parallel Program
      • PACMan: Coordinated Memory Caching for Parallel Jobs
      • Multi-Resource Packing for Cluster Schedulers
      • Other interesting papers
  • Systems for ML
    • Index
      • A Berkeley View of Systems Challenges for AI
      • Tiresias: A GPU Cluster Managerfor Distributed Deep Learning
      • Gandiva: Introspective Cluster Scheduling for Deep Learning
      • Workshop papers
      • Hidden Technical Debt in Machine Learning Systems
      • Inference Systems
      • Parameter Servers and AllReduce
      • Federated Learning at Scale - Part I
      • Federated Learning at Scale - Part II
      • Learning From Non-IID data
      • Ray: A Distributed Framework for Emerging AI Applications
      • PipeDream: Generalized Pipeline Parallelism for DNN Training
      • DeepXplore: Automated Whitebox Testingof Deep Learning Systems
      • Distributed Machine Learning Misc.
  • ML for Systems
    • Index
      • Short Summaries
  • Machine Learning
    • Index
      • Deep Learning with Differential Privacy
      • Accelerating Deep Learning via Importance Sampling
      • A Few Useful Things to Know About Machine Learning
  • Video Analytics
    • Index
      • Scaling Video Analytics on Constrained Edge Nodes
      • Focus: Querying Large Video Datasets with Low Latency and Low Cost
      • NoScope: Optimizing Neural Network Queriesover Video at Scale
      • Live Video Analytics at Scale with Approximation and Delay-Tolerance
      • Chameleon: Scalable Adaptation of Video Analytics
      • End-to-end Learning of Action Detection from Frame Glimpses in Videos
      • Short Summaries
  • Networking
    • Index
      • Salsify: Low-Latency Network Video through Tighter Integration between a Video Codec and a Transport
      • Learning in situ: a randomized experiment in video streaming
      • Short Summaries
  • Serverless
    • Index
      • Serverless Computing: One Step Forward, Two Steps Back
      • Encoding, Fast and Slow: Low-Latency Video Processing Using Thousands of Tiny Threads
      • SAND: Towards High-Performance Serverless Computing
      • Pocket: Elastic Ephemeral Storage for Serverless Analytics
      • Fault-tolerant and Transactional Stateful Serverless Workflows
  • Resource Disaggregation
    • Index
  • Edge Computing
    • Index
  • Security/Privacy
    • Index
      • Differential Privacy
      • Honeycrisp: Large-Scale Differentially Private Aggregation Without a Trusted Core
      • Short Summaries
  • Misc.
    • Index
      • Rate Limiting
      • Load Balancing
      • Consistency Models in Distributed System
      • Managing Complexity
      • System Design
      • Deep Dive into the Spark Scheduler
      • The Actor Model
      • Python Global Interpreter Lock
      • About Research and PhD
Powered by GitBook
On this page
  • Motivation
  • Pipeline Parallelism(PP)
  • Comments
  • Update(9/26/20)

Was this helpful?

  1. Systems for ML
  2. Index

PipeDream: Generalized Pipeline Parallelism for DNN Training

https://cs.stanford.edu/~matei/papers/2019/sosp_pipedream.pdf

PreviousRay: A Distributed Framework for Emerging AI ApplicationsNextDeepXplore: Automated Whitebox Testingof Deep Learning Systems

Last updated 4 years ago

Was this helpful?

Motivation

The most common way to train DNN models is intra-batch parallelization: data parallelism, model parallelism or hybrid intra-batch parallelism. However, they all suffer some disadvantages.

  • Problem with Data Parallelism: Communication overhead for many state-of-the-art models is high. Furthermore, the amount of data communicated is proportional to the number of model weights and the number of workers participating in training.

  • Problem with model parallelism: model-parallel training results in under-utilization of compute resources. As shown in the figure below, at most one worker is active at a given time. Moreover, the burden of partitioning a model across multiple GPUs is left to the programmer.

Pipeline Parallelism(PP)

This paper introduces PipeDream with pipeline parallelism, a new parallelization strategy that combines intra-batch parallelism with inter-batch parallelism. Pipeline-parallel computation involves partitioning the layers of a DNN model into multiple stages, where each stage consists of a consecutive set of layers in the model. Each stage is mapped to a separate GPU that performs the forward pass (and backward pass) for all layers in that stage.

As the name hinted, on completing its forward or backward pass for a minibatch, each stage asynchronously sends the output activations or gradients to the next stage, while simultaneously starting to process another minibatch. Since it only has to communicate subsets of the gradient and output activations, PP often can communicate far less than data parallelism. More importantly, PP solves the under-utilization problem by overlapping communication with computation of subsequent minibatches.

However, naive pipelining introduces three challenges: work partitioning, work scheduling, and effective learning.

Work Partitioning

Having each stage process mini batches at vastly different throughputs can lead to bubbles in the pipeline. To solve this, PipeDream will run an initial profiling step to record the computation time taken by the forward and backward pass, the size of the layer outputs, etc. Then, its algorithm automatically partitions DNN layers into stages such that each stage completes at roughly the same rate. To further improve load balancing, PipeDream allows a stage to be replicated.

Work Scheduling

Once in steady-state, each stage alternates between performing its forward pass for a minibatch and its backward pass for an earlier minibatch. When a stage is replicated, PipeDream uses deterministic round-robin load balancing to spread work across the replicas.

Effective Learning

In a naively pipelined system, the backward passes may perform different versions of parameters than their corresponding forward passes. This discrepancy in weight versions results in invalid gradients and can prevent model convergence. Pipedream uses weight stashing to avoid the issue of weight mismatch. Weigh stashing maintains multiple versions of the weights, one for each active minibatch. As shown in the above figure, the same version of model parameters is used for the forward pass and backward pass of a given minibatch.

Comments

I like the simple, intuitive ideas to address the problem, but, in my view, there are two limitations that are not sufficiently discussed in the paper: 1. Weight stashing stores multiple versions of the parameters, which will greatly increase the memory footprint. The authors claim that PipeDream's peak per-worker memory usage is on par with data parallelism. However, one of the known limitations of data parallelism is it doesn't work if the model is too large to fit into memory. I think reducing the memory footprint will be interesting future work. 2. The paper did not discuss how to handle stragglers. I feel that this problem is more challenge in pipeline parallelism than data parallelism because of intra-stage dependency.

Update(9/26/20)

HetPipe in ATC' 20 is a follow-up work from UNIST to make pipeline parallelism work on heterogeneous GPU. It also adds data parallelism. The key idea is to group GPUs into virtual workers and run pipeline parallelism inside virtual workers and data parallelism across virtual workers. HetPipe also proposes a new synchronization mechanism called Wave Synchronous Parallel(WSP), which is very similar to SSP.

Communication overhead increases with number of GPUs
Assuming backward passes take twice as long as forward passes