Random Notes
  • Introduction
  • Reading list
  • Theory
    • Index
      • Impossibility of Distributed Consensus with One Faulty Process
      • Time, Clocks, and the Ordering of Events in a Distributed System
      • Using Reasoning About Knowledge to analyze Distributed Systems
      • CAP Twelve Years Later: How the “Rules” Have Changed
      • A Note on Distributed Computing
  • Operating System
    • Index
  • Storage
    • Index
      • Tachyon: Reliable, Memory Speed Storage for Cluster Computing Frameworks
      • Exploiting Commutativity For Practical Fast Replication
      • Don’t Settle for Eventual: Scalable Causal Consistency for Wide-Area Storage with COPS
      • Building Consistent Transactions with Inconsistent Replication
      • Managing Update Conflicts in Bayou, a Weakly Connected Replicated Storage System
      • Spanner: Google's Globally-Distributed Database
      • Bigtable: A Distributed Storage System for Structured Data
      • The Google File System
      • Dynamo: Amazon’s Highly Available Key-value Store
      • Chord: A Scalable Peer-to-peer Lookup Service for Internet Applications
      • Replicated Data Consistency Explained Through Baseball
      • Session Guarantees for Weakly Consistent Replicated Data
      • Flat Datacenter Storage
      • Small Cache, Big Effect: Provable Load Balancing forRandomly Partitioned Cluster Services
      • DistCache: provable load balancing for large-scale storage systems with distributed caching
      • Short Summaries
  • Coordination
    • Index
      • Logical Physical Clocks and Consistent Snapshots in Globally Distributed Databases
      • Paxos made simple
      • ZooKeeper: Wait-free coordination for Internet-scale systems
      • Just Say NO to Paxos Overhead: Replacing Consensus with Network Ordering
      • Keeping CALM: When Distributed Consistency is Easy
      • In Search of an Understandable Consensus Algorithm
      • A comprehensive study of Convergent and Commutative Replicated Data Types
  • Fault Tolerance
    • Index
      • The Mystery Machine: End-to-end Performance Analysis of Large-scale Internet Services
      • Gray Failure: The Achilles’ Heel of Cloud-Scale Systems
      • Capturing and Enhancing In Situ System Observability for Failure Detection
      • Check before You Change: Preventing Correlated Failures in Service Updates
      • Efficient Scalable Thread-Safety-Violation Detection
      • REPT: Reverse Debugging of Failures in Deployed Software
      • Redundancy Does Not Imply Fault Tolerance
      • Fixed It For You:Protocol Repair Using Lineage Graphs
      • The Good, the Bad, and the Differences: Better Network Diagnostics with Differential Provenance
      • Lineage-driven Fault Injection
      • Short Summaries
  • Cloud Computing
    • Index
      • Improving MapReduce Performance in Heterogeneous Environments
      • CLARINET: WAN-Aware Optimization for Analytics Queries
      • MapReduce: Simplified Data Processing on Large Clusters
      • Dryad: Distributed Data-Parallel Programs from Sequential Building Blocks
      • Resource Management
      • Apache Hadoop YARN: Yet Another Resource Negotiator
      • Mesos: A Platform for Fine-Grained Resource Sharing in the Data Center
      • Dominant Resource Fairness: Fair Allocation of Multiple Resource Types
      • Large-scale cluster management at Google with Borg
      • MapReduce Online
      • Delay Scheduling: A Simple Technique for Achieving Locality and Fairness in Cluster Scheduling
      • Reining in the Outliers in Map-Reduce Clusters using Mantri
      • Effective Straggler Mitigation: Attack of the Clones
      • Resilient Distributed Datasets: A Fault-Tolerant Abstraction for In-Memory Cluster Computing
      • Discretized Streams: Fault-Tolerant Streaming Computation at Scale
      • Sparrow: Distributed, Low Latency Scheduling
      • Making Sense of Performance in Data Analytics Framework
      • Monotasks: Architecting for Performance Clarity in Data Analytics Frameworks
      • Drizzle: Fast and Adaptable Stream Processing at Scale
      • Naiad: A Timely Dataflow System
      • The Dataflow Model:A Practical Approach to Balancing Correctness, Latency, and Cost in Massive-Scale
      • Interruptible Tasks:Treating Memory Pressure AsInterrupts for Highly Scalable Data-Parallel Program
      • PACMan: Coordinated Memory Caching for Parallel Jobs
      • Multi-Resource Packing for Cluster Schedulers
      • Other interesting papers
  • Systems for ML
    • Index
      • A Berkeley View of Systems Challenges for AI
      • Tiresias: A GPU Cluster Managerfor Distributed Deep Learning
      • Gandiva: Introspective Cluster Scheduling for Deep Learning
      • Workshop papers
      • Hidden Technical Debt in Machine Learning Systems
      • Inference Systems
      • Parameter Servers and AllReduce
      • Federated Learning at Scale - Part I
      • Federated Learning at Scale - Part II
      • Learning From Non-IID data
      • Ray: A Distributed Framework for Emerging AI Applications
      • PipeDream: Generalized Pipeline Parallelism for DNN Training
      • DeepXplore: Automated Whitebox Testingof Deep Learning Systems
      • Distributed Machine Learning Misc.
  • ML for Systems
    • Index
      • Short Summaries
  • Machine Learning
    • Index
      • Deep Learning with Differential Privacy
      • Accelerating Deep Learning via Importance Sampling
      • A Few Useful Things to Know About Machine Learning
  • Video Analytics
    • Index
      • Scaling Video Analytics on Constrained Edge Nodes
      • Focus: Querying Large Video Datasets with Low Latency and Low Cost
      • NoScope: Optimizing Neural Network Queriesover Video at Scale
      • Live Video Analytics at Scale with Approximation and Delay-Tolerance
      • Chameleon: Scalable Adaptation of Video Analytics
      • End-to-end Learning of Action Detection from Frame Glimpses in Videos
      • Short Summaries
  • Networking
    • Index
      • Salsify: Low-Latency Network Video through Tighter Integration between a Video Codec and a Transport
      • Learning in situ: a randomized experiment in video streaming
      • Short Summaries
  • Serverless
    • Index
      • Serverless Computing: One Step Forward, Two Steps Back
      • Encoding, Fast and Slow: Low-Latency Video Processing Using Thousands of Tiny Threads
      • SAND: Towards High-Performance Serverless Computing
      • Pocket: Elastic Ephemeral Storage for Serverless Analytics
      • Fault-tolerant and Transactional Stateful Serverless Workflows
  • Resource Disaggregation
    • Index
  • Edge Computing
    • Index
  • Security/Privacy
    • Index
      • Differential Privacy
      • Honeycrisp: Large-Scale Differentially Private Aggregation Without a Trusted Core
      • Short Summaries
  • Misc.
    • Index
      • Rate Limiting
      • Load Balancing
      • Consistency Models in Distributed System
      • Managing Complexity
      • System Design
      • Deep Dive into the Spark Scheduler
      • The Actor Model
      • Python Global Interpreter Lock
      • About Research and PhD
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  • Motivation
  • Lambda
  • ExCamera
  • Fine-grained Parallel Video Encoding

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  1. Serverless
  2. Index

Encoding, Fast and Slow: Low-Latency Video Processing Using Thousands of Tiny Threads

Motivation

Video jobs take a lot of CPU and a long time to finish. In addition, existing video encoders do not permit fine-grained parallelism. Video compression relies on temporal correlations among nearby frames. Splitting the video across independent threads prevents exploiting correlations that cross the split, harming compression efficiency.

Lambda

While cloud services like EC2 allow users to provision a cluster of powerful machines, doing so is costly: VMs take minutes to start and usage is billed with substantial minimums. Recently, cloud providers have begun offering microservice frameworks (e.g., AWS Lambda) that allow systems builders to replace long-lived servers processing many requests with short-lived workers that are dispatched as request arrive. Such frameworks, especially AWS lambda, have several advantages:

  • Workers spawn quickly(sub-second)

  • Billing is in sub-second increments(100ms in AWS lambda)

  • A user can run many workers simultaneously(up to thousands workers, but there is a limit)

  • Workers can run arbitrary executables

ExCamera

This paper proposes ExCamera, a system that leverages the emerging microservice frameworks to provide low-latency video processing. Besides many workers, it has two important components external to the Lambda platform: a coordinator and a rendezvous center.

  • Coordinator:The coordinator is a long-lived server (e.g., an EC2 VM) that launches jobs and controls their execution. It contains all of the logic associated with a given computation in the form of per-worker finite-state-machine (FSM) descriptions. For each worker, the coordinator maintains an open TLS connection, the worker’s current state, and its state-transition logic. When the coordinator receives a message from a worker, it applies the state-transition logic to that message, producing a new state and sending the next RPC request to the worker using the AWS Lambda API calls.

  • Redezvous: The rendezvous server that helps each worker communicate with other workers. Like the coordinator, the rendezvous server is long lived. It stores messages from workers and relays them to their destination.

  • Workers: The workers are short-lived Lambda function invocations. When a worker is invoked, it immediately establishes a connection to the coordinator, which thereafter controls the worker via a simple RPC interface.

Fine-grained Parallel Video Encoding

(Please read section 3 for some background on how video-compression works)

The key insight of ExCamera is that the work of video encoding can be divided into fast and slow parts, with the “slow” work done in parallel across thousands of tiny threads, and only “fast” work done serially.

Approach overview

  1. (Parallel) Each thread runs a production video encoder (vpxenc) to encode six compressed frames,

    starting with a large key frame.

  2. (Parallel) Each thread runs our own video encoder to replace the initial key frame with one that takes

    advantage of the similarities with earlier frames.

  3. (Serial) Each thread “rebases” its chunk of the video onto the prior thread’s output, so that the chunks can be played in sequence by an unaltered VP8 decoder without requiring a key frame in between.

ExCamera modifies the existing VP8 encoder and decoder in an explicit state-passing style. (Section 4.1 for more details)

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