Random Notes
  • Introduction
  • Reading list
  • Theory
    • Index
      • Impossibility of Distributed Consensus with One Faulty Process
      • Time, Clocks, and the Ordering of Events in a Distributed System
      • Using Reasoning About Knowledge to analyze Distributed Systems
      • CAP Twelve Years Later: How the “Rules” Have Changed
      • A Note on Distributed Computing
  • Operating System
    • Index
  • Storage
    • Index
      • Tachyon: Reliable, Memory Speed Storage for Cluster Computing Frameworks
      • Exploiting Commutativity For Practical Fast Replication
      • Don’t Settle for Eventual: Scalable Causal Consistency for Wide-Area Storage with COPS
      • Building Consistent Transactions with Inconsistent Replication
      • Managing Update Conflicts in Bayou, a Weakly Connected Replicated Storage System
      • Spanner: Google's Globally-Distributed Database
      • Bigtable: A Distributed Storage System for Structured Data
      • The Google File System
      • Dynamo: Amazon’s Highly Available Key-value Store
      • Chord: A Scalable Peer-to-peer Lookup Service for Internet Applications
      • Replicated Data Consistency Explained Through Baseball
      • Session Guarantees for Weakly Consistent Replicated Data
      • Flat Datacenter Storage
      • Small Cache, Big Effect: Provable Load Balancing forRandomly Partitioned Cluster Services
      • DistCache: provable load balancing for large-scale storage systems with distributed caching
      • Short Summaries
  • Coordination
    • Index
      • Logical Physical Clocks and Consistent Snapshots in Globally Distributed Databases
      • Paxos made simple
      • ZooKeeper: Wait-free coordination for Internet-scale systems
      • Just Say NO to Paxos Overhead: Replacing Consensus with Network Ordering
      • Keeping CALM: When Distributed Consistency is Easy
      • In Search of an Understandable Consensus Algorithm
      • A comprehensive study of Convergent and Commutative Replicated Data Types
  • Fault Tolerance
    • Index
      • The Mystery Machine: End-to-end Performance Analysis of Large-scale Internet Services
      • Gray Failure: The Achilles’ Heel of Cloud-Scale Systems
      • Capturing and Enhancing In Situ System Observability for Failure Detection
      • Check before You Change: Preventing Correlated Failures in Service Updates
      • Efficient Scalable Thread-Safety-Violation Detection
      • REPT: Reverse Debugging of Failures in Deployed Software
      • Redundancy Does Not Imply Fault Tolerance
      • Fixed It For You:Protocol Repair Using Lineage Graphs
      • The Good, the Bad, and the Differences: Better Network Diagnostics with Differential Provenance
      • Lineage-driven Fault Injection
      • Short Summaries
  • Cloud Computing
    • Index
      • Improving MapReduce Performance in Heterogeneous Environments
      • CLARINET: WAN-Aware Optimization for Analytics Queries
      • MapReduce: Simplified Data Processing on Large Clusters
      • Dryad: Distributed Data-Parallel Programs from Sequential Building Blocks
      • Resource Management
      • Apache Hadoop YARN: Yet Another Resource Negotiator
      • Mesos: A Platform for Fine-Grained Resource Sharing in the Data Center
      • Dominant Resource Fairness: Fair Allocation of Multiple Resource Types
      • Large-scale cluster management at Google with Borg
      • MapReduce Online
      • Delay Scheduling: A Simple Technique for Achieving Locality and Fairness in Cluster Scheduling
      • Reining in the Outliers in Map-Reduce Clusters using Mantri
      • Effective Straggler Mitigation: Attack of the Clones
      • Resilient Distributed Datasets: A Fault-Tolerant Abstraction for In-Memory Cluster Computing
      • Discretized Streams: Fault-Tolerant Streaming Computation at Scale
      • Sparrow: Distributed, Low Latency Scheduling
      • Making Sense of Performance in Data Analytics Framework
      • Monotasks: Architecting for Performance Clarity in Data Analytics Frameworks
      • Drizzle: Fast and Adaptable Stream Processing at Scale
      • Naiad: A Timely Dataflow System
      • The Dataflow Model:A Practical Approach to Balancing Correctness, Latency, and Cost in Massive-Scale
      • Interruptible Tasks:Treating Memory Pressure AsInterrupts for Highly Scalable Data-Parallel Program
      • PACMan: Coordinated Memory Caching for Parallel Jobs
      • Multi-Resource Packing for Cluster Schedulers
      • Other interesting papers
  • Systems for ML
    • Index
      • A Berkeley View of Systems Challenges for AI
      • Tiresias: A GPU Cluster Managerfor Distributed Deep Learning
      • Gandiva: Introspective Cluster Scheduling for Deep Learning
      • Workshop papers
      • Hidden Technical Debt in Machine Learning Systems
      • Inference Systems
      • Parameter Servers and AllReduce
      • Federated Learning at Scale - Part I
      • Federated Learning at Scale - Part II
      • Learning From Non-IID data
      • Ray: A Distributed Framework for Emerging AI Applications
      • PipeDream: Generalized Pipeline Parallelism for DNN Training
      • DeepXplore: Automated Whitebox Testingof Deep Learning Systems
      • Distributed Machine Learning Misc.
  • ML for Systems
    • Index
      • Short Summaries
  • Machine Learning
    • Index
      • Deep Learning with Differential Privacy
      • Accelerating Deep Learning via Importance Sampling
      • A Few Useful Things to Know About Machine Learning
  • Video Analytics
    • Index
      • Scaling Video Analytics on Constrained Edge Nodes
      • Focus: Querying Large Video Datasets with Low Latency and Low Cost
      • NoScope: Optimizing Neural Network Queriesover Video at Scale
      • Live Video Analytics at Scale with Approximation and Delay-Tolerance
      • Chameleon: Scalable Adaptation of Video Analytics
      • End-to-end Learning of Action Detection from Frame Glimpses in Videos
      • Short Summaries
  • Networking
    • Index
      • Salsify: Low-Latency Network Video through Tighter Integration between a Video Codec and a Transport
      • Learning in situ: a randomized experiment in video streaming
      • Short Summaries
  • Serverless
    • Index
      • Serverless Computing: One Step Forward, Two Steps Back
      • Encoding, Fast and Slow: Low-Latency Video Processing Using Thousands of Tiny Threads
      • SAND: Towards High-Performance Serverless Computing
      • Pocket: Elastic Ephemeral Storage for Serverless Analytics
      • Fault-tolerant and Transactional Stateful Serverless Workflows
  • Resource Disaggregation
    • Index
  • Edge Computing
    • Index
  • Security/Privacy
    • Index
      • Differential Privacy
      • Honeycrisp: Large-Scale Differentially Private Aggregation Without a Trusted Core
      • Short Summaries
  • Misc.
    • Index
      • Rate Limiting
      • Load Balancing
      • Consistency Models in Distributed System
      • Managing Complexity
      • System Design
      • Deep Dive into the Spark Scheduler
      • The Actor Model
      • Python Global Interpreter Lock
      • About Research and PhD
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  1. Storage
  2. Index

Chord: A Scalable Peer-to-peer Lookup Service for Internet Applications

https://pdos.csail.mit.edu/papers/chord:sigcomm01/chord_sigcomm.pdf

TL;DR:

Chord is a non-hierarchical, distributed lookup protocol that maps a key onto a node. Chord modifies the standard consistent hashing algorithm to make the lookup more efficient and scalable.

Summary:

The fundamental problem in the peer-to-peer protocol is that “how to locate the node that stores a particular data item efficiently.”

Requirements:

1.It needs to be churn-resistant. That is, when a node is added or removed from the system, we don’t want to rehash all the node and relocate lots of data.

2. The hops need to query grows logarithmically as the number of nodes becomes

3. The size of the routing table in each node should also increase logarithmically.

4. It needs to be fault-tolerant.

Previous works found that consistent hashing is the best partition algorithm and satisfies property 1 and 3. However, the underlying consistent hashing algorithm requires the nodes to know all the nodes in the system, which will cause the size of routing table grows linearly.

Chord satisfies all the properties described above with high probability. Each node maintains a pointer to its successor node, a pointer to its predecessor and a finger table to store information of other nodes. Specifically, the ith entry in the finger table contains the node that is at least 2^(i-1) farther. To lookup a key, if the node is not in the finger table, it will find the node that is the closest successor to the key. The algorithm for lookup is similar to the binary search in some sense.

Another contribution of the paper is the stabilization. In chord, nodes periodically verify its routing table with others in case of failure or addition of nodes. Finally, replication can be supported by the finger table. Instead of storing the data in only one node, we can store the data in its successor and successor's successor etc.

Note:

One thing I like the finger table is that incorrect entries in the finger table will not affect the correctness of chord. We can always route by using successor pointers. It means that when a node joins or is removed, the system doesn't need to stop until all the finger tables are corrected. Instead, we can use the asynchronous anti-entropy protocol to fix the finger tables.

Comments:

1. Because Chord only uses IP addresses to determine the location of nodes, it doesn't consider the physical location of each node. So, even if only a few nodes are required to find the key, the lookup latency might still be unsatisfiable.

2.The paper shows the performance of iterative Chord protocol but doesn't mention about the performance of recursive version. I'm curious if the recursive version will yield better performance in some situation.

3.The paper doesn't convince me why not using virtual nodes. since virtual nodes have several advantages as discussed in Dynamo paper

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Last updated 5 years ago

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and implementation of Consistent hashing.

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